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В этом видео: обзор японского палубного истребителя A6M5 Ko и советы для пилотов. The A6M5 Ko fighter, 850 Golden Eagles, 15 days of Premium account and access to a campaign, which allows you to fight as a pilot in the Imperial Japanese Air Forces against the U.S. Navy in battles of the Pacific Theatre! This allows the plane to be an absolute monster if opposing planes get slow enough for it to catch and force into a dogfight. There had been a less noticeable decrease in the wingspan of ~1 metre leading to slightly worse turning performance than early Zero variants but helps push the speed to 565 kph at 6 km, making it the fastest Zero variant. It is also available as a gift aircraft for purchasing the Japanese Pacific Campaign (1941-1942). A diving A6M5 model 52 could reach speeds of up to 657 kilometres per hour. Tracer can also be used as a pure AP belt, so while fires may be hard to start, it may penetrate the cockpit armour and hit the pilot, or even force the enemy into costly defensive evasion to help put them into the Zero's sights. This forces the Zero to evade and only leaves a limited window for the Zero to return fire as the opposing fighter just zooms away! CRSED: F.O.A.D. In Simulator, the A6M Zero is overall a great plane to fly. Line up and approach the airstrip at treetop, decrease speed to at most 210 km/h and deploy combat, takeoff and landing flaps in order. The F4U has a long cylindrical nose and the iconic inverted gull wing. It has 250 cannon ammo, the same as the A6M5 Otsu. The Zeros are quite fragile and the defensive gunners on a bomber can easily shred the A6M5 if it is not approaching fast enough to engage and disengage before being hit. For War Thunder. A6M5c will be good addition for A6M5 folder. The Mitsubishi A6M2 Reisen (code name «Zeke»), often referred to as the "Zero" due to its naval designation as the Type 0, is a single-seat carrier based monoplane fighter currently sitting at Rank 2 in the Japanese line. Putting a talisman on the Ki-84 ko or G8N1 is a better idea. The wings remained the same size and shape as the A6M3 Reisen mod. Unryu – Fleet Carrier equipped with A6M5 Reisen fighters. From War Thunder Wiki. First you need some separation between you and the target so you have enough time to line-up the drop. I-16: the late I-16s are equipped with ShVAK cannons that can be pretty dangerous to your fragile airframe. However, it faces some extremely difficult opponents. These changes were made to help speed up production, as well to increase dive speed. A6M5 otsu. The F4U has a long cylindrical nose and the iconic inverted gull wing. Their 12.7 mm MGs can easily tear you apart or simply pilot-snipe you even when they are far away, as the M2 Brownings have great velocity and trajectory. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. Line up and approach the airstrip at treetop, decrease speed to at most 210 km/h and deploy combat, takeoff and landing flaps in order. 7.7 mm Type 97 Two aircraft: XP-38G Lightning (Rank 2 USA), A6M5 Ko (Rank 4 Japan). The most notable difference of the A6M5 compared to earlier variants is the modification of the Nakajima Sakae engine's exhaust system to point the exhaust pipes backwards and provide a small, but noticeable increase in thrust. Many opposing fighters tend to be specialized in performance-based energy manoeuvres with Boom and Zoom fighting styles rather than the classic turning and dogfighting of the A6M5. This can lead to the A6M5 struggling to engage them on the offensive due to its weak performance and low top speed and all too often is forced onto the defensive. For manual engine control users, climb at ~220 km/h (100% prop pitch, 30% radiators and supercharger change at 3.4 km on WEP or 4 km otherwise), this will place the plane in a good position to select targets at a similar altitude to the Zero's position. The wings remained the same size and shape as the A6M3 Reisen mod. War Thunder > General Discussions > Topic Details. Die A6M5 otsu war die erste Variante der A6M Serie Panzerschutz zu verwenden. Keep braking until the plane reaches a full stop, you don't have to worry about the nose dipping down and causing a propeller strike. War Thunder CDK Camouflages ... A6M5 HEI ,A6M7 A6M8 2 flown completed prototypes i would like to see them all before the next year, but i am sure there is much more desk sitting and sleeping before we can see the easy implementation of these vehicles witch should have been added years ago . When fighting on the offensive, select a target lower than the Zero, or in rare cases slower, then stick to Energy fighting and dive on them. Mitsubishi Type 0 Model 52 "Kou" (A6M5 Model 52a, reporting names: Zeke/Hamp/Zero) single-engine carrier-based fighter In the middle of 1942, the Allies in the Pacific Ocean Theatre took the offensive, while … videogame_asset My games. Premium and Battle Pass Coins Vehicles Customization . Landing is easy thanks to the low stall speed and lovely handling. Use the barest minimum to evade opposition fire to keep the speed as high as possible. Its disadvantages, however, are the fragile protection, wing-mounted guns, and the cockpit scattered with frames. Первый полёт состоялся в августе 1943 года. The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War to today. Planes - Japan. It is vulnerable to enemy fighters that do not engage it on the Zero terms at low speed and instead chose to stick to high-speed passes. Its appearance resembles a P-38: a center fuselage with two engine nacelles extending backwards and forming the twin tail like a frame, you will know it is a Black Widow and not a Lightning when red tracer bullets start shooting out from it. В категории War Thunder можно скачать моды для War Thunder, War Thunder моды ... Новый камуфляж для самолета A6M5 ZERO. The Mitsubishi A6M5 Reisen (code name «Zeke»), often referred to as the "Zero" due to its naval designation as the Type 0, is a single-seat carrier based monoplane fighter currently sitting at Tier 12 in the Japanese line. The A6M5 can be a frustrating bird to fly due to the considerable disadvantages on the performance front while emphasizing on manoeuvres to get the enemy into the sights. The A6M5 Zero Model 52 on display in the National Air and Space Museum came from a group of 12 Japanese aircraft captured on Saipan Island in April 1944. The upfront cost of a A6M2 is 180,000. War Thunder Steam Pack includes: P-36A “Hawk” fighter (Rank 1 USA) of lieutenant Philip M Rasmussen, one of the few American pilots, who managed to take off to protect Pearl Harbor from furious attacks of Japanese planes (not a premium plane). With the amazing stableness the aim should be easy. The butcher bird has vastly superior firepower, is considerably quicker, dives far better, is better protected, rolls much faster, zoom climbs better etc.. This allows the plane to be an absolute monster if opposing planes get slow enough for it to catch and force into a dogfight. War Thunder. The A6M can perform dogfighting, some ground pounding and some intercepting. Dive at it and stabilise the plane so the gunsight stays overall still at the target. Mitsubishi A6M5 Model 52s abandoned by the Japanese at the end of the war (Atsugi naval air base) and captured by US forces. While it can win any dogfight, a low-speed Zero distracted by getting its guns on target is a very easy target to dispatch. Stealth belt provides a pattern of three HEF and two AP-I rounds, giving a good rounded HE fragmentation and AP damage potential with the added bonus of not letting the opponents see the shells as they travel by. Author: foxlight713. All the other zeros have 200 or less, which severely hinders their ability to have multiple fights in RB. Od 8 lat na polach bitew War Thunder spotykają się wszyscy koneserzy historii militarnej i miłośnicy gier wojennych. with a battle rating of 4.7 (AB/SB) and 4.3 (RB). Battles can be won, but it will cost a considerable amount of energy that might be needed later. A preferred evasion tactic is to perform a shallow spiral dive; turn tight enough to keep out of the opposition fighters guns, but try to keep it just close enough to make the enemies believe they could still catch the A6M5 in its sights. The A6M5 can begin with a disadvantage, spawning from carriers on Pacific maps. While it can win any dogfight, a low-speed Zero distracted by getting its guns on target is a very easy target to dispatch. They have an I-15's short and fat fuselage, a flat radial engine and triangular stabilisers located right after the low-mounted mono wings, all covered in olive green paint. Games. War Thunder . This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. Stealth belt provides a pattern of three HEF and two AP-I rounds, giving a good rounded HE fragmentation and AP damage potential with the added bonus of not letting the opponents see the shells as they travel by. Дорогие разработчики решил поиграть в War Thunder. close. However, over time, better Japanese aircraft were needed to effectively counter such enemies as the American F6F Hellcat and the F4U Corsair. For dogfighting, it is better to engage with an altitude advantage so climb to around 2,500 m. Track the opponent using lead or pure pursuit, as with lag pursuit you will eventually end up at the 6'o clock of the target aircraft whose fuselage will soak up most of your MG bullets, and your wing mounted cannons will become really awkward to aim. Finally, Ground targets belt give a mix of five AP-I, one HEF, and one HEF-T with the AP-I more useful against fighting ground targets, especially when there are ground targets such as light tanks on certain maps. They can also set you aflame easily. However, this can be said to other A6Ms. A rather difficult manoeuvre, but this move can tease enemies into longer turns and cause them to burn more energy while on the A6M5 tail. It is important to note that the A6M5 performs considerably worse above 5 km, so be mindful of the limitations to prevent being in a position of disadvantage. chevron_left. Special offers Golden eagles Pay with a gift card Vehicles Premium account Soundtrack. It is vulnerable to enemy fighters that do not engage it on the Zero terms at low speed and instead chose to stick to high-speed passes. The Japanese Navy needed a carrier-based fighter with better speed than the A6Ms could offer. War Thunder In August 1943, 77 years ago, the A6M5 Zero made its first flight. Mitsubishi A6M5 - 8 Zero-Sen (Zeke 52)(236) Page 14-960 ... Navy Aircraft Military Aircraft Imperial Japanese Navy War Thunder Army & Navy Nose Art Armed Forces Historical Photos Airplanes. For dogfighting, it is better to engage with an altitude advantage so climb to around 2,500 m. Track the opponent using lead or pure pursuit, as with lag pursuit you will eventually end up at the 6'o clock of the target aircraft whose fuselage will soak up most of your MG bullets, and your wing mounted cannons will become really awkward to aim. They can also set you aflame easily. The Japanese built a total of 11,291 Zeros and sub-variants related to it, more than any other Japanese warplane. Set the convergence to 150-300 m. When taking off, the A6M will shift severely to the left so it is best to set separate keybind for left and right brakes to counter the torque. Special offers Golden eagles Pay with a gift card Vehicles Premium account Soundtrack. The A6M5 Ko. A few paragraphs on aircraft history, design, development, employment, and other notable facts. Their 12.7 mm MGs can easily tear you apart or simply pilot-snipe you even when they are far away, as the M2 Brownings have great velocity and trajectory. The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War to today. The enemy's lowered speed will benefit when the A6M5 moves around to gun them, especially when the enemy overshoots. Finally, Ground targets belt give a mix of five AP-I, one HEF, and one HEF-T with the AP-I more useful against fighting ground targets, especially when there are ground targets such as light tanks on certain maps. For manual engine control users, climb at ~220 km/h (100% prop pitch, 30% radiators and supercharger change at 3.4 km on WEP or 4 km otherwise), this will place the plane in a good position to select targets at a similar altitude to the Zero's position. However, the Nakajima Sakae engine makes it difficult to recover energy quickly so choose when to extend carefully or the Zero will end up lacking the speed to evade when the enemies begin to attack! F4U, F6F, P-47, etc: these planes are a huge threat to the late Zeros as they have superior firepower, speed, dive acceleration and robust airframes. A few paragraphs on aircraft history, design, development, employment, and other notable facts. Es wurde von April 1944 bis Oktober 1944 produziert. The A6M5 Ko fighter, 850 Golden Eagles, 15 days of Premium account and access to a campaign, which allows you to fight as a pilot in the Imperial Japanese Air Forces against the U.S. Navy in battles of the Pacific Theatre! Enlisted . The A6M2 is also available to the Americans as a converted Rank 2 Premium Aircraft for 1150. This can limit the player's ability to see the target in a turn fight since to lead the target, the player must cut inside its turn, meaning the nose will now block the target. She had to be built with destroyer engines. Then simply get some separation, turn around and put some solid shots into them. The A6M5 has a very low stall speed of 121 km/h with flaps, so pursuing an opposition fighter in a zoom climb is possible. Then, once the target fills out around 1/6 of the gunsight, open fire. The A6M5 also had CO2 fire extinguishers installed in the wing fuel tanks starting from production number 4274 onward. 24:57. Themask~ Mar 8, 2018 @ 7:53am Difference between A6M5 Ko and A6M5 otsu? The A6M5 also had CO2 fire extinguishers installed in the wing fuel tanks starting from production number 4274 onward. A few paragraphs on aircraft history, design, development, employment, and other notable facts. CRSED: F.O.A.D. A6M5. Modifications were made including the removal of the wing folding mechanism. ␗A6M5 Reisen. War Thunder : A6M5 Ko!! This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. These are quite effective cannons even if the rate of fire is a little low at ~500 rpm. close. This can lead to the A6M5 struggling to engage them on the offensive due to its weak perfor… All of these changes reduced mobility but increased speed, making the model 52 the fastest of all the Zeros. The fight might also leave the player distracted and vulnerable to other fighters, so stay cautious! When fighting on the offensive, select a target lower than the Zero, or in rare cases slower, then stick to Energy fighting and dive on them. Being the last version in-game of the famed A6M "Zero" this aircraft is not only a continuation of the classic series but also a major improvement. However, a skilled pilot with the A6M5 can be immensely rewarding in surviving and securing kills in defensive flying. The exhaust system was improved by replacing the common exhaust system with separate exhaust nozzles for each pair of cylinders. Not a beginner-friendly plane, but an A6M5 player surviving in the War Thunder battlefield can consider themselves a skilled pilot. Two aircraft: XP-38G Lightning (Rank 2 USA), A6M5 Ko (Rank 4 Japan). Set the convergence to 150-300 m. When taking off, the A6M will shift severely to the left so it is best to set separate keybind for left and right brakes to counter the torque. This section should be used to describe tactics and techniques specific to the aircraft - general strategies such as "boom and zoom" should be limited to a sentence or two, with a link to the appropriate page. Note that it is best to fire in 10-round/one-second bursts to avoid wasting cannon rounds. Activate the camouflage coupons for your vehicles, or trade them on the market for Gaijin Coins! This page was last edited on 24 December 2020, at 11:41. Many fighters will also be able to outrun the A6M5 in an extended dive, in these cases it is better to give up and recover than engage in a protracted chase that will ultimately equalize on energy. Dive at the target at a rather shallow angle, and release the 60 kg bombs when you are very close, with the target below the gunsight and filling up around half of it. Avoid being above them at all costs, utilise the Zero's manoeuvrability and sneak under their belly. The P-47 has a huge, jug-like fuselage, bubble canopy and elliptical trailing edge that usually have invasion stripes painted on them. Japan had no engine more powerful than the Sakae 21 (used for the A6M3), so to create the A6M5 Model 52 they had to come up with a number of tricks to coax the best performance they could out of it. The Zero is capable of evading attacks and striking back, but it requires a confident and knowledgeable pilot. The plane's non-folding wings had rounded wingtips, and their span was reduced to 11 meters (one meter shorter than the A6M2 Model 21). CW-21; D.510C; Hawk III; I-16 Chung 28; I-16 type 10 ␗Gladiator Mk I ␗I-153 M-62 ␗I-15bis ␗I-16 type 5 ␗Ki-27 otsu; H-81A-2; P-66 ␗Ki-43-III ko Hayabusa ␗Ki-44-II hei Shoki ␗Ki-45 hei/tei Toryu ␗Ki-61-I otsu Hien ␗P-40E-1 Kittyhawk ␗P-43A-1 ␗A6M2 Reisen ␗A6M5 Reisen ␗I … F4U, F6F, P-47, etc: these planes are a huge threat to the late Zeros as they have superior firepower, speed, dive acceleration and robust airframes. Tracer can also be used as a pure AP belt, so while fires may be hard to start, it may penetrate the cockpit armour and hit the pilot, or even force the enemy into costly defensive evasion to help put them into the Zero's sights. When no such plane could be produced, the A6M3 was modified to continue to fill that role. Вижу загрузочный экран. It has been in the game since the start of the Open Beta Test prior to Update 1.27. Though not very effective weapons being 7.7 mm, time and patience with the aiming can still secure tallies and the weapons are still better than nothing. Two aircraft: XP-38G Lightning (Rank 2 USA), A6M5 Ko (Rank 4 Japan). War Thunder Steam Pack includes: P-36A “Hawk” fighter (Rank 1 USA) of lieutenant Philip M Rasmussen, one of the few American pilots, who managed to take off to protect Pearl Harbor from furious attacks of Japanese planes. The biggest and longest window to return fire on an enemy is when they overshoot and begin to zoom away. Stealth allows for sneaky attacks while having several incendiary rounds that could start fires. Planes - Japan. It was the fastest modification with a top speed of 565 km/h, but with the same agility. Dragon's Raiment from Zero No Tsukaima . Target their wings or nose and avoid the back half of the fuselage as there is usually nothing in there. In turn, this version of the A6M is inherently heavier, making the aircraft more slugg… A request skin to recreate the Dragon's Raiment from Zero No Tsukaima This skin is for the A6M5 ko, however it should work on the A6M5 otsu as well. Target their wings or nose and avoid the back half of the fuselage as there is usually nothing in there. Belt Selection: The Mitsubishi A6M2 Reisen (code name «Zeke»), often referred to as the "Zero" due to its naval designation as the Type 0, is a single-seat carrier based monoplane fighter currently sitting at Rank 2 in the Japanese line. Zángano Holgazán ᕙ(⇀‸↼‶)ᕗ. Oct 30, 2015 @ 12:21pm is the a6m5 ko worth? It possesses an excellent horizontal turn time combined with an acceptable roll rate and two 20 mm Type 99 Mk-2 cannons. A few paragraphs on aircraft history, design, development, employment, and other notable facts. However, this can help the Zero as it is quite a good low-speed climber thanks to its low wing-loading, spaded it will climb to 6 km in ~5 minutes. Skin and Camouflages for the A6M5 in Warthunder Live. Jump to: navigation, search VTOL | Rank 5 USSR The Japanese had hopes of a new interceptor becoming available to fight against newer allied fighters. The Zeros are quite fragile and the defensive gunners on a bomber can easily shred the A6M5 if it is not approaching fast enough to engage and disengage before being hit. Packs Crowns . Last Update: 17 Apr 2014. Is there anything special about this one or is it just another Zero? This section should be used to describe tactics and techniques specific to the aircraft - general strategies such as "boom and zoom" should be limited to a sentence or two, with a link to the appropriate page. Universal belt with a one HEF-T, two HEF, and one AP-I pattern is a decent second choice if a tracer element is needed to aim. However, with its impressive dog-fighting characteristics come the Zero's inherent weakness "Speed"! War Thunder > General Discussions > Topic Details. The A6M5 ko is significantly overtiered at 5.0 BR. The A6M5 can be a frustrating bird to fly due to the considerable disadvantages on the performance front while emphasizing on manoeuvres to get the enemy into the sights. Also, if developers make new model for A6M, they will replace old 3D models for existing A6M serise, too! The fight might also leave the player distracted and vulnerable to other fighters, so stay cautious! P-61: this plane is one tough nut to crack. 20 mm Type 99 Mk 2 The A6M5 can begin with a disadvantage, spawning from carriers on Pacific maps. Uploaded: 17 Apr 2014 . This can lead to the A6M5 struggling to engage them on the offensive due to its weak performance and low top speed and all too often is forced onto the defensive. Приятного просмотра! This page was last edited on 24 December 2020, at 11:41. Last Update: 17 Apr 2014. Toate Discuții Capturi de ecran Ilustrații Difuzări Videoclipuri Știri Ghiduri Recenzii War Thunder > Discuții generale > Detaliile subiectului. was one of the latest and the most advanced models of the legendary Zero naval fighter. It was the fastest modification with a top speed of 565 km/h, but with the same agility. A few paragraphs on aircraft history, design, development, employment, and other notable facts. The only chance the Zero has is a low speed turn fight, but good luck getting a competent pilot to turn with you. A preferred evasion tactic is to perform a shallow spiral dive; turn tight enough to keep out of the opposition fighters guns, but try to keep it just close enough to make the enemies believe they could still catch the A6M5 in its sights. The A6M5 ko is significantly overtiered at 5.0 BR. No other plane can “outturn” a Zero in game apart from biplanes, so in horizontal maneuvers the A6M5 Ko has no rival. Once the cannons are out, the leftover 7.7 mm MGs can only effectively damage single engine fighters. The performance gap between the Zero and other fighters is even worse. It seems that A6M2 to A6M5 could also install 250 kg bombs if a special bomb suspension was installed. They have an I-15's short and fat fuselage, a flat radial engine and triangular stabilisers located right after the low-mounted mono wings, all covered in olive green paint. Перейти к: ... A6M5 «Zero» (пилоты называли его «Reisen») — японский палубный истребитель, разработанный компанией Mitsubishi в 1943 году. The enemy's lowered speed will benefit when the A6M5 moves around to gun them, especially when the enemy overshoots. My Favorite Japanese Premium! Kasagi – Aso – Aso was an Unryu-class aircraft carrier. In Simulator, the A6M Zero is overall a great plane to fly. Use the barest minimum to evade opposition fire to keep the speed as high as possible. © 2010—2020 by Gaijin Entertainment. You can turn with most planes with your combat/takeoff flaps deployed. Accelerates braking by grabbing the brake cable on the deck of the aircraft carrier, 2 x 60 kg Navy Type 97 Number 6 ground bomb, 1 x 250 kg Navy Type Number 25 Model 2 bomb, [Forum] Aircraft Data Sheets - Mitsubishi A6M5, https://wiki.warthunder.com/index.php?title=A6M5&oldid=83890, 2 x 20 mm Type 99 Model 2 cannons, wing-mounted (100 rpg = 200 total), 2 x 7.7 mm Type 97 machine guns, nose-mounted (700 rpg = 1,400 total), 2 x 60 kg Navy Type 97 Number 6 bombs (120 kg total), 1 x 250 kg Navy Type Number 25 Model 2 bomb (250 kg total). Запускаю игру. You can bring the minimum amount of fuel (29 minutes) since this model of the Zero only has a 100-round drum per cannon, as a result you might need to constantly return to airfield to reload so there is no need to bring more fuel. If your aim is accurate you can destroy one target in a single pass. First you need some separation between you and the target so you have enough time to line-up the drop. For the 250kg, drop it with the gunsight slightly more above the target. Fansite pour le jeu War Thunder. Reset after each attack, resist the temptation to be drawn into dogfight! Battles can be won, but it will cost a considerable amount of energy that might be needed later. Reset after each attack, resist the temptation to be drawn into dogfight! © 2010—2020 by Gaijin Entertainment. Squads . Accelerates braking by grabbing the brake cable on the deck of the aircraft carrier, 2 x 60 kg Navy Type 97 Number 6 ground bomb, 1 x 250 kg Navy Type Number 25 Model 2 bomb, [Forum] Aircraft Data Sheets - Mitsubishi A6M5, https://wiki.warthunder.com/index.php?title=A6M5&oldid=83890, 2 x 20 mm Type 99 Model 2 cannons, wing-mounted (100 rpg = 200 total), 2 x 7.7 mm Type 97 machine guns, nose-mounted (700 rpg = 1,400 total), 2 x 60 kg Navy Type 97 Number 6 bombs (120 kg total), 1 x 250 kg Navy Type Number 25 Model 2 bomb (250 kg total). The P-47 has a huge, jug-like fuselage, bubble canopy and elliptical trailing edge that usually have invasion stripes painted on them. 132 23 December 2020 Trophies with a user-created “Hot Tracks” camouflage Get a unique trophy by simply playing the game. Packs Crowns . P-61: this plane is one tough nut to crack. This fighter was introduced in Update 1.37. The A6M5 Reisen is a rank III Japanese fighter Many opposing fighters tend to be specialized in a performance-based energy manoeuvre with Boom and Zoom fighting styles rather than the classic turning and dogfighting of the A6M5. It is important to note that the A6M5 performs considerably worse above 5 km, so be mindful of the limitations to prevent being in a position of disadvantage. If your aim is accurate you can destroy one target in a single pass. Wiki info about A6M5. All rights reserved. These changes were made to help speed up production, as well to increase dive speed. War Thunder. Although not thick, these frames can still be obstructions in a fight. They can turn equally well as the Zero, have superior roll rate but the stability is so terrible that as soon as they pull a little more on the stick, they will enter spins. Note that it is best to fire in 10-round/one-second bursts to avoid wasting cannon rounds. War Thunder. The A6M5 can be outfitted with the following ordnance: The A6M5 is an excellent dog-fighter, nearly peerless in a low-speed engagement, even the renowned Spitfire looks clumsy and slow compared to an A6M5. If in a dog-fighting stance, success can be had with the A6M5; but to excel, consideration between different tactics need to be had. Z biegiem lat gra stała się globalną encyklopedią maszyn wojskowych i bitew ostatniego stulecia i daje Graczowi możliwość zabawy, której nie znajdzie nigdzie indziej! Keep braking until the plane reaches a full stop, you don't have to worry about the nose dipping down and causing a propeller strike. ... Ссылки на статьи War Thunder Wiki, которые по вашему мнению, будут полезны читателю. The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War … There had been a less noticeable decrease in the wingspan of ~1 metre leading to slightly worse turning performance than early Zero variants but helps push the speed to 565 kph at 6 km, making it the fastest Zero variant. Also the gunsight is small and mounted very low, resulting in inadequate visibility over the nose. Very easy target to dispatch палубного истребителя A6M5 Ko 's Type 99 Mk 2 these are quite effective even... Is based around combined arms battles on air, land, and the iconic inverted gull wing a interceptor! A battle rating of 4.7 ( AB/SB ) and 4.3 ( RB ) new. Будут полезны читателю bouncing up in engagement because most of the Thunder-Gods Corps for transport to Manila Japanese aircraft needed! A6M2 to A6M5 could also install 250 kg bombs if a special bomb suspension was installed @ Difference. 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Jima event and have a blast special about this one or is it just another Zero > generale. Into them needed to effectively counter such enemies as the American F6F Hellcat and the iconic war thunder a6m5 wing., your targets are trucks, AAA and howitzers 2 these are quite effective cannons even if the rate fire... Interceptor becoming available to fight against newer allied fighters then, once the cannons out. A night fighter modification with a disadvantage, spawning from carriers on Pacific maps it.

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